Job simulator ps412/2/2023 ![]() ![]() Job Simulator’s answer for VR movement is to jam-pack as much control and interaction into your immediate vicinity as possible. While the game is undeniably short–completing all four scenarios only takes a couple hours–the frequency of charming, engaging moments means there’s never a dull one. Whether I was throwing paper airplanes at my office co-workers, assembling a nasty sandwich, or reading the fake IDs of three robot kids, it was rare that I didn’t have a smile on my face while playing. But the freedom to complete tasks however you like (say, “fixing” a redneck’s truck by painting it bright pink) adds replayability, and there are fun, humorous touches to find by exploring. The guided experience is sufficiently engaging (especially for VR newcomers, since it’s as challenging as you make it). In this way, I think of Job Simulator’s scenarios as miniature playgrounds. As I grew comfortable in these bite-sized worlds, I started to feel a sort of mastery by combining actions and juggling tasks, like I would in the real world. In just a few swift motions, one could simultaneously turn on the faucet with the left hand while reaching for the kettle, then whip around to hold it under the faucet while reaching under the right arm to turn the stove top’s dial. One of my favorite examples is in Gourmet Chef, when you’re asked to fill a kettle of water and boil it to make tea. ![]() This is doubly impressive in its gameplay context, as some tasks require to combine objects with other objects, or manipulate two things simultaneously. While the game does have pretty strict space requirements (the sweet spot for tracking is about seven feet from the camera), within that zone, the subtlest hand movements are tracked. Working with your hands is responsive and satisfying.
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